Meta’s Hand Tracking 2.0 for its Quest devices is now the default
In April 2022, Meta released Hand Tracking 2.0, the improved system that can detect things like high fives and applause, but the company is now making 2.0 the default hand tracking technology for Quest apps, according to a post. blog friday. Meta announced in September that it would be deprecating version 1.0 in April 2023, and it says moving to version 2.0 as the default is a “first step” toward that deprecation.
“Updating to Hand Tracking 2.0 requires no developer action, and we believe this change will improve the quality and capabilities of hand tracking in our app ecosystem,” Meta wrote in the post. “Hand Tracking 2.0 allows you to take full advantage of the many manual interactions available with the Interaction SDK.”
Meta first launched hand tracking on the Quest in December 2019, but the 2.0 update, in addition to tracking high fives and claps, improved the way the system detects movement when parts of your hands are blocked by the built-in cameras. the helmet. 2.0 isn’t actually Meta’s latest hand-tracking technology; it released Hand Tracking 2.1, which can better track fast movements and more accurately predict future hand positions, with Quest’s v47 OS update in November. You can read about some of these improvements on Meta’s blog.
Hand-tracking could become a competitive battlefield for VR headsets very soon, especially if Apple’s rumored VR/AR device includes some of the hand-tracking features described by from Bloomberg Mark Gurman in a detailed report on Monday. Apple’s headset apparently lets you use a squeeze gesture to “activate” a button or an app icon, for example, which could mean the device doesn’t need controllers. (Meta’s Quest software also has pinch functionality.) And Apple is working on a way to get users to “clap their hands in the air,” Gurman reports, which I think is a bad way to write my next article, but potentially useful for things like short searches or texts.
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